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Entrance Walls (Delete all problems from this boulder to delete the boulder) | ||||||
4+ |
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Unknown | The first arete on the side wall is highball and worthwhile. | Edit | Delete |
6A+ |
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John Wilson | The double arete, from a low start. Escape rightwards at the top. | Edit | Delete |
6A |
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Flying Start | The groove is tricky. Escape rightwards at the top. | Edit | Delete |
Registered Rhymenecologist (Delete all problems from this boulder to delete the boulder) | ||||||
5+ |
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Warm-up Arete 2 | Left of Warm-up Arete. | Edit | Delete |
5+ |
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Warm-up Arete | Left of the groove feature. | Edit | Delete |
6C |
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Registered Rhymenecologist | Highball wall following an obvious groove feature. | Edit | Delete |
Square Stone (Delete all problems from this boulder to delete the boulder) | ||||||
4 (soft) |
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Left Side | Edit | Delete | |
6A |
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Middle | Sitstart from the small edge under the lip. Climb straight up. | Edit | Delete |
5+ |
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Right Side | From good low holds, reach the flake beneath the lip, then straight up. | Edit | Delete |
4 (soft) |
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Right Arete | Edit | Delete | |
4 (soft) |
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Front Face | Edit | Delete | |
6C+ |
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Toast Face Griller | Starting on a flake/sidepull on the left follow the low lip right to finish round the arete up pockets, or up the left side of the arete at 6c. | Edit | Delete |
6B+ |
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Square Stone Traverse | From the left, traverse edges rightwards at mid-hieght. Finish up the arete. | Edit | Delete |
The Ripper (Delete all problems from this boulder to delete the boulder) | ||||||
7A (soft) |
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Truffle Pig | On the right wall next to The Ripper, A rising crack with slopers, crimp, a powerful crossover with the right arm, a full body workout. never linked the sit | Edit | Delete |
7A |
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Undercutting | Start about 1m left of the arete, slightly up the bank. Right hand on thin undercut/pinch and left on small edge, followed by funny left hand flick to 2 finger undercut to gain the obvious undercut with your right hand. | Edit | Delete |
6B |
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Balls Test | Climb the left arete of the crack, using holds on the face to the left. | Edit | Delete |
4+ |
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The Crack - name?? | Edit | Delete | |
7A+ |
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The Ripper (with arete) | A blind foothold on the arete enables a stiff rock leftwards for the finishing jug. | Edit | Delete |
7B (soft) |
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The Ripper | The wall right of the crack. Nice undercutting to balance up to a couple of small crimps, step up on more smears and bang for the top. | Edit | Delete |
The Matterhorn (Delete all problems from this boulder to delete the boulder) | ||||||
7A |
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Smutt Ridge | Start on the detached, hemmed in slab beneath the roof, make a big span out from undercuts to a shothole on the lip, and traverse the lip rightwards to the arete. Pull up this to rock onto, and finish up the slab. | Edit | Delete |
7A+ |
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Bone At It Direct | Follow Smutt Ridge to the lip, then pull directly over on to the slab, and wander up this to finish. | Edit | Delete |
The Walnut (Delete all problems from this boulder to delete the boulder) | ||||||
7C+ |
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The Choker Left to Right | Basically reverse The Choker. Sit start on slabby wall and continue low - left to right. Use the 'sharp crimp' on The Choker to match the higher sloper and, using a smallish dish directly above, exit via right arete. Bit contrived but if you are there worth a bash! | Edit | Delete |
6C |
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The Walnut | A low traverse from far left to far right. | Edit | Delete |
7A+ (soft) |
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Whip Me Whip Me | Beneath the finishing moves of the traverse, a lie-down start matched on two low slopers (a toe hook may help), leads to another sloper, then an easy exit. | Edit | Delete |
6C+ (soft) |
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Little Richard | Sitstart the undercut north side of the boulder, at a good flake. Power straight up to jugs. | Edit | Delete |
7B |
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Walnut Whip | From a low jug on the right, traverse left at mid-height to finish round the arete. All the jugs are off-limits. | Edit | Delete |
7C+ (soft) |
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The Choker | Start as for Walnut Whip. Drop down to a slopey ledge, using a sharp crimp. Reach the Little Richard pinch and continue leftwards staying very low round the arete. Finish up the slabby wall. | Edit | Delete |
6B+ |
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Simon's Problem | The non-eliminate version of Walnut Whip, using the big jugs. | Edit | Delete |
7A |
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Percy's Problem ?? | On the backside of the boulder is an undercut lip. Mantel this?? | Edit | Delete |
The Eaglestone (Delete all problems from this boulder to delete the boulder) | ||||||
4 |
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Men Only | Also the way down. Follow the chips, not the men. | Edit | Delete |
7A+ |
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A Fist Full of Beagles | From the break, span to the lip and slap upwards into a groveling mantel finale. If you can grab a beagle, use it for all you are worth... | Edit | Delete |
7A |
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Beagles About | Aim for the drainage tube. | Edit | Delete |
7B (soft) |
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For a Few Beagles More | From the small corner, reach breaks, then follow these left to the top. Getting on for highball. | Edit | Delete |
7A (hard) |
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The Good, the Bad and the Beagle | Follow the green streak to the top, then battle with sloping things. | Edit | Delete |
6B+ |
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A Beagle Too Far | The left facing corner/ groove. | Edit | Delete |
7B+ |
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The Bright Concept | Climb the left hand side of the nose, using a small pocket undercut. | Edit | Delete |
7A |
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Dreaming the Eagle | The Right hand side of the nose, via a long span if you're lucky or an excellent pop if you're not. | Edit | Delete |
7A+ |
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The Beagle Has Landed | Pull up the left side of the face using sharp eggshell crimps to reach the higher break. | Edit | Delete |
7A+ |
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Where Beagles Dare | Balance upwards via a small right hand pocket, then double dyno past the bulge. Using the pocket with left hand and moving right takes you away from where beagles do daring things. | Edit | Delete |
6B+ |
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Like a Beagle over Troubled Water | Climb the wall and breaks. | Edit | Delete |
Flatworld (Delete all problems from this boulder to delete the boulder) | ||||||
7B |
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Heroes | The prow on the edge, up and left of Flatworld. Start in the back, climb the prow direct. Fin/block on right is out. | Edit | Delete |
7A (soft) |
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Heroines | The easier lefthand way up the Heroes prow is a worthwhile problem in itself. Start as for Heroes then match the left arete to gain the jug/slot. | Edit | Delete |
7A (hard) |
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Lilliput | Behind Flatworld and Elmer Fudd is a low undercut boulder. From the two lowest holds, chase the edges over the bulge, making judicious use of the foot ramp. Alternatively, rock leftwards from the start - same grade. | Edit | Delete |
7A (soft) |
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The Globe | Sit start Spinal Fjord from the block, using crimps and a poor sloper. | Edit | Delete |
6B+ (hard) |
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Spinal Fjord | The groove left of the big flakes has a jump start to the ledge, and then a powerful move to the top. | Edit | Delete |
6B+ (soft) |
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Shakespeare's Theatre | From a sitstart in the break,follow the big flakes left of Flatworld trending left towards big jugs at the finish. The stand start is about font 5. | Edit | Delete |
7B (hard) |
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Flatworld Left | Climb the arete on its left. Watch the landing. | Edit | Delete |
7B+ |
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Flatworld | The impressive arete, on its right. | Edit | Delete |
7C+ |
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Flatworld Sitstart | Edit | Delete | |
6C |
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Hurry on Sundown | Climb the right arete of the Flatworld block. | Edit | Delete |
7A |
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Hurry on Sundown sitstart | Climb the right arete of the Flatworld block, from sitting. All footholds on the arete are allowed | Edit | Delete |
7A+ |
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Hurry on Sundown sitstart (strict) | Climb the right arete of the Flatworld block, from sitting. Eliminate the good foothold low on the arete. | Edit | Delete |
4+ |
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Phat World | The easy left arete of the slab block has jugs for hands and smears for feet. | Edit | Delete |
6C+ |
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Elmer Fudd (left-hand) | Climb the wall just right of the arete. | Edit | Delete |
7A (soft) |
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Elmer Fudd (right-hand) | Climb the wall using the starting foothold of Fatworld. Move left and up via poor holds. | Edit | Delete |
6A+ |
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Fat World | The right arete of the slab boulder next to the Flatworld block. | Edit | Delete |
7C+ |
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The Legend Of The Potato King | This problem is located on a platform half way up the crag, on the wall to the side of 'Jam and Blast It'. There is a big hole in the landing, which requires a folded pad to fill in, allowing you to reach the start holds. Start on two crimps on the face and make hard moves up and right to reach the crack. From here lock to the top above a slightly precarious landing. | Edit | Delete |
7A (hard) |
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The Legend Of The Potato King Stand Start | Start with both hands in the break. | Edit | Delete |
7C |
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6ft 7a | From the same start as Legend of the Potato King, lurch leftwards to an obvious angled flatty and finish more easily straight up. Less good, but much less scary than Potato King. | Edit | Delete |
7C |
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Flatworld LH sit start | as it says | Edit | Delete |
Higher Ground (Delete all problems from this boulder to delete the boulder) | ||||||
7C |
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Higher Ground | The high wall, with a hard move to finish. A big stretch from an undercut may be essential. | Edit | Delete |
Monument Buttress (Delete all problems from this boulder to delete the boulder) | ||||||
7A+ (hard) |
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Fact Hunt | Sitstart on good holds and power up the rib. | Edit | Delete |
7C |
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That Which Does Not Kill Me Makes Me Stronger | Crimp desperately up the centre of the wall. | Edit | Delete |
6C |
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Dirty Bitch | Sitstart as for Fact Hunt. Head right via undercuts to finish rocking onto the slab. No right arete. | Edit | Delete |
Hot Ziggerty (Delete all problems from this boulder to delete the boulder) | ||||||
6C+ |
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Cold Diggerty | Start off the blocks in the corner at some small but good crimps. Follow your nose diagonally right, using the dirty crimpers to the top where the arete meets the flat top. | Edit | Delete |
6C |
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Hot Ziggerty | Brilliant, committing highball wall. Start off the blocks. | Edit | Delete |
7A |
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Tony Gubba's World of Rubba | Dispense with the block start on Hot Ziggerty by hopping on from the ground on the left. | Edit | Delete |
Poppers Start (Delete all problems from this boulder to delete the boulder) | ||||||
7A+ |
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Poppers Start | A dynamic problem start to the E5. Finish at the break. | Edit | Delete |
Honeypot Wall (Delete all problems from this boulder to delete the boulder) | ||||||
6B |
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Cheekbone | The left arete of the buttress starting on it's lower right side. | Edit | Delete |
7A |
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Glove Love | The wall up hairline cracks left of centre. | Edit | Delete |
6B |
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Genie | The central line. | Edit | Delete |
6C |
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Honeypot | Direct/righthand start to Genie. | Edit | Delete |
7A (soft) |
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Judge Philip Banks | Up behind and to the right of Honeypot Wall. Sitstart the lip and rockover. | Edit | Delete |
6C |
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The Eyes Test | In between Honeypot wall and Registered Rhymencologist, close to the edge of the trees is a quarried arete in a small pit, obscured from all angles by another boulder. Climb this arete from a sit start. Holds out left may prove to be useful. Grade is a guess. | Edit | Delete |
Railtrack (Delete all problems from this boulder to delete the boulder) | ||||||
5 |
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Unfalloffable | The serious left arete. | Edit | Delete |
5+ |
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Lucy's Slab | Edit | Delete | |
7A |
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Railtrack | Climb the obvious rail at the bottom of the blunt left rib. A skin shredder. | Edit | Delete |
Gun Buttress (Delete all problems from this boulder to delete the boulder) | ||||||
4+ |
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Jolly Green Dwarf | The slabby rib | Edit | Delete |
6A+ |
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Mad Bilberries | Follow a central line up the slab, avoiding the rib and arete. | Edit | Delete |
6B+ |
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Jolly Green Elephant | The left arete of Gun Buttress. | Edit | Delete |
5 |
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Pensioner's Bulge | Edit | Delete | |
5 |
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Hair Conditioned Nightmare | The pillar right of the gun. | Edit | Delete |
Forest boulders (Delete all problems from this boulder to delete the boulder) | ||||||
7A |
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Spitfire | Sit start using the right Arete and sidepull. | Edit | Delete |
7B |
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B-52 | Sit start with left hand in seem and right hand in side pull. | Edit | Delete |
For any enquiries, please contact gareth@peakbouldering.info