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Description: None.
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Problems:
6A+ (soft) |
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Crash test (easy way) | The easiest way up the arête | Edit | Delete |
7C+ |
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Jelly Bomb | Sitstart and finish up Bullitt. | Edit | Delete |
7A |
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Bullitt | The standing start to Jelly Bomb. Pull on using the chip and go direct to the top. | Edit | Delete |
6B+ |
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Chip Problem | Use the head-height bullet hole chip to power into the groove, then the top. | Edit | Delete |
6C |
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Vanishing Point | From the start of Shelf Mantel, traverse left round the arete, to finish via the crack and then the rounded groove to the left. | Edit | Delete |
6B+ |
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Jump Before You Look | From the start of Crash Test, climb left to finish up the crack. | Edit | Delete |
6B+ |
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Crash Test LH | From the same start as Crash Test, climb the arete on its left. | Edit | Delete |
6B+ |
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Crash Test | From sitting at twin cracks, climb the arete on its right. | Edit | Delete |
4 (soft) |
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Shelf Mantel | Mantel the shelf. | Edit | Delete |
4+ |
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Slot Problem | Use the horizontal slot to make upwards progress. | Edit | Delete |
For any enquiries, please contact gareth@peakbouldering.info